As told by Posaredes the Storyteller, this account was discovered by the great archaeological expedition of 1217, among other famously well-preserved artifacts on display in the National Museum of Geshan. Continue reading Fiction: Tareidos Beyond the Edge of the World-Ice→
(Pardon me for the hiatus. Had to fly to Houston to do some flight testing at NASA.)
I spent a pretty good weekend doing some world-building. Since discovering the maps in the first pages of The Lord of the Rings, Redwall, and the like, I have really enjoyed sketching out maps of imaginary worlds and outlining details of the cultures and histories that play out over those maps. My maps started as knockoffs of Tolkien’s (with the bad guys sequestered in a nice, rectangular wall of mountains around some barren lands) or parallel-universe versions of the terrain around my house. Since then, though, I’ve started to inject a lot more realism into the worlds I create. Want to know where the tectonic plates and prevailing winds are on my map of Oghura? I could show you!
Map of Oghura
Beyond the maps, some of my imagined cultures have fully fleshed-out languages, religions, and customs. Slowly, slowly, I’ve been compiling reference documentation on the Oghuran desert and people, the fantastical Cathedral Galaxy, and the future-universe of the Four Colonies. This weekend I was spending my time in the Cathedral Galaxy, putting together a master list of the major galactic regions and polities, along with distinguishing characteristics. Now I know a bit more about why the Imperium of the Triumvirate is split in three, how the far-from-galactic-center Traders’ Rim came to be populated by merchants and entrepreneurs, and the tumultuous history of conflict between Amseile and Shobah. I’ve also got the beginning of a couple more stories – one concerning an Imperium gladiator’s bid for freedom and another describing the Waygehn people, who evolved to sentience near the death of their star and outlived the event, leaving them homeless in the galaxy. That’s one of the most fun things about deciding to build a universe purely for short stories: I get to invent worlds, and then immediately show them off with snippets of detail!
Though the Cathedral Galaxy has some distinctly space-fantasy elements, I decided early on that it would be a universe based on hard science – though not necessarily our hard science. My short story “Conference” illustrates the point, as it shows that there are technical concepts built upon technical concepts – but at the level that Arthur C. Clarke would have described as “indistinguishable from magic.” I have no idea how the Channel Network could be set up, and building planet-size structures is clearly fantastical. (And none of you know yet what’s in The Cathedral!) But I made sure that the story was relevant to us Earthdwellers, and I lean strongly on plausible concepts to describe things like astronomical bodies or planetary orbits.
Great Galactic Map, showing major markers and the Channel Network
For example, take Heliast, the resort world on which much of “Conference” takes place. Here’s the description that conference-goers got of the world:
The tour guide explains how Heliast is an ancient world with a single moon nearly half its own size, and how that has dominated the history of the planet and made it ideal for resort paradises. A billion or so years ago, the planet spun many times under one orbit of the moon, and the energy input of ocean tides among all the planet’s archipelagoes – Heliast is over eighty percent water – gave rise to life. But nowadays, the moon orbits in tidal lockstep with one Heliast day, the prime factor contributing to the perpetual calm of its seas. The small radius of Heliast’s solar orbit leaves the planet with a reasonable day length, while the dimness of its sun places it in the liquid-water zone. Without tides, with a massive moon helping to protect the planet from asteroid impacts, and with barely any eccentricity in its orbit to create seasons, there have been few selective pressures on Heliast’s life forms. Life on the planet thus failed to diversify much, and after millions of years of evolution with few external stressors, there are now only a few ecological niches on the world. Three or four avian species, eight or ten surface-level swimmers, two or three land animals, and about six land plants are all most tourists have the chance to interact with. The rest of the planet is geological beauty for visitors to enjoy.
So, the planet’s “month” equals its “day,” but there are still many days per year and there is much liquid water on the surface. The dynamics shaped the world’s evolution. That was fun to think of! But, more and more, I am completely amazed by the strange worlds that actually exist in our own universe. Many Earth- and space-based observatories keep returning data on new exoplanet candidates, and in the last few years, the galaxy seems a lot more planet-populous than it has in the past.
This past Monday, I went to a fascinating astronomy seminar on the potential climates of Gliese 581g given by Dr. Raymond Pierrehumbert from the University of Chicago. (He’s preparing these climate models for an arXiv preprint.) Besides tying the Gleise 581 system with 55 Cancri for most number of known exoplanets around the same star (5), this planet is interesting because it falls right smack in the middle of the traditional “habitable zone,” the range of orbital radii necessary for planet surface temperatures that could support liquid surface water. Now, of course, the discovery of Gliese 581g has to be confirmed to become official – and there’s some doubt about that! – but it’s at least got scientists thinking about these dwarf-star systems in interesting ways. Continue reading World-Building and the Real Universe→
Since last February, I have been trying to get my sci-fi short story, “Conference,” published. So far, the score is 0 for 4.
Asimov’s Science Fiction sent me a form-letter rejection.
The Magazine of Fantasy and Science Fiction sent me a personalized letter. The editor wrote that “this tale didn’t quite work for me, I’m afraid,” and thanked me for sending it along. I appreciated the thought, at least.
Analog Science Fiction and Fact sent me a two-page form letter containing, basically, their submission guidelines. The editor scrawled a note at the bottom in blue pen, though: “PS: Present-tense narration tends to call excessive attention to itself and is generally best avoided unless a particular story requires it.”
I just heard back from Strange Horizons. They sent a short note that said thanks, but they decided not to publish the story.
I happen to really like this story, and I’d love to see it published. It takes place in the Cathedral Galaxy, a universe I hope to expand with many more stories, but it grew out of my experiences as a grad student. The mundane bits of researcher life. Giving a presentation to a research community. Camaraderie among grad students. Taking advantage of conferences to go sightseeing – and grinning at the crowds of other scientists doing the same. Research advisors, good and bad; on-the-ball and absent-minded. Having different impressions of a scientist from reading their papers and from actually meeting them. Reacting to the presence of the “big names” in a particular field. Even finding love within a technical community – though it certainly didn’t happen to me the way it happened to Ceren Aydomi.
So, readers, since I like this story so much, I’d like to workshop it a little. If you can, take a look. Is it too long? (It’s almost 10,000 words, which is on the big side for a short, but when I read it, it doesn’t feel too bad to me.) Does the present-tense narration bother you? Is the action too slow or too fast in places? Are the characters strong enough, and do they interact naturally enough? If you’ve been to a research conference before, how does this feel as a depiction?
Europa, the second Galilean moon of Jupiter, has been my favorite planetary body for a long time. The reason I like Europa so much is that it’s a world whose orbital dynamics with Jupiter, its orbital resonances with the other Galilean moons, and its own rigid-body dynamics have a strong hand in creating its surface features – and giving it the potential to harbor life. It’s one of perhaps two or three extraterrestrial places in the Solar System where we might hope to find life. Europa is also easier to get to than Enceladus or Titan. As such, I think it ought to be one of the highest-priority exploration targets for robotic space probes. (Human exploration would be nice, too, but if you think radiation exposure on the way to Mars is hard, you don’t even want to consider putting people in the Jovian system!)
Thanks to magnetometer measurements and images from the Galileo mission, it’s pretty much established at this point that Europa has an icy outer shell over a global liquid ocean, with a rocky core on the inside.* The only question is how thick that ice shell is – I’ve read estimates ranging from 10 meters to 100 kilometers, with a pretty high confidence of ones to tens of kilometers. The ice shell gives rise to a number of interesting surface features. A particularly cool sort of feature, found with global extent across Europa, is the double ridge.
A prominent double-ridge feature on Europa, most likely a crack in the icy shell
Planetary scientists have a number of models for how these double ridges form, and they generally seem to agree that the ridges mark the locations of cracks in the ice crust. One especially well-established model suggests that these cracks occur when Jupiter raises tides in Europa’s ocean – just like how the Moon raises tides in terrestrial oceans, but much stronger, because Jupiter is frakking huge compared to Earth’s moon. Europa’s ice crust bulges out over the ocean’s tidal swell and then cracks under the incredible stress. (I like to take a moment to think about the mindbogglingness of that statement: the whole moon’s surface cracks. I’ve stood on a frozen pond when a crack pings through the foot or so of ice on top of the water – Just imagine standing on Europa when this happens!) Once a crack forms, the tides don’t go away. As Europa rotates, about once every three and a half Earth days, the tides periodically lever these cracks apart and squeeze them back together again. In this model, every time the cracks gape open the subsurface ocean gets exposed to space. The surface water boils and rapidly crusts over with ice, and when the cracks get smushed closed, all this ice gets crushed up and forced to the top and bottom of the crack, forming the ridges. The ridges appear in pairs because the crack opens up again after that. These double-ridge features are mounds of crushed ice flanking passages into Europa’s ocean!†
Dr. Richard Greenberg is a planetary scientist who thinks that these cracks in the ice shell might be potential sites for life to take hold. Unlike the rest of the subsurface ocean, they get exposed to sunlight, which means that photosynthesis could take place. The periodic in-and-out forcing of the crack would also drive strong currents, which is another energy source Europan life could use. (Those aren’t the only energy sources: other possibilities include thermal gradients in the water, volcanic vents on the ocean floor, or even induction as Europa travels through the Jovian magnetic field.) Of course, that life would also have to adapt to the crack opening and closing once every 3 1/2 Earth days!‡
Europa's possible ice-fissure biosphere (from New Scientist; click for full article)
We do at least know, from the Galileo mission, that these cracks often have accompanying veneers of organic (e.g. carbon-based) molecules and salts splashed onto the ice surface. This is why the cracks appear as brown stripes in large-scale context images. The crack/veneer combination suggests that there are organic molecules and salts in the Europan ocean, and that those compounds get pumped to the surface through these cracks.
So, let’s take stock: Europa is the only extraterrestrial world with a global liquid water ocean, there is a definite possibility for life in that ocean, and these double-ridged cracks are a possible gateway into the alien biosphere.
Well, then, let’s go diving! Read on for my concept system architecture for an ambitious Europan ocean-exploring mission, which I call the Ice Fracture Explorer.
When I wrote my original article on the physics of space battles, and the accompanying short story, I made the creative decision to speculate on how space battle technologies and tactics would play out if we built from the present day – or, at least, the very near future. The obvious thing to look at next is what a more distant future might hold – so, I’ll embrace my status as That Space Battle Physics Guy!
A possible near-future space fighter radiating excess heat between battles
I think that extrapolating or projecting space battle technologies forward in time is a difficult thing to do, even for the cleverest science fiction geeks. I say this for two reasons: first, aside from some general trends, it’s hard to predict exactly where technology will go in the next ten or twenty or fifty years; second, nobody gets to play this game against a live opponent – and that’s really how combat tactics and technology develop. Still, given the trends, it’s fun to speculate! Physics won’t change radically for quite some time, so we have some direction in which to proceed.
I’m going to proceed from the assumption that “spacecraft” are different from launch and reentry vehicles. Let’s take some possible combat spacecraft systems, think about the related problems that spacecraft engineers try to solve, and see what might (!) happen if the aliens wait till we have some operational space colonies before they invade…
One of my friends recently dumped his collection of “Farscape” on me, and I just finished up with the finale miniseries yesterday.
Farscape splash
I think the show got off to a slow start. It took me a good number of episodes to really get into it – (was Crichton’s big scientific theory that catapulted him across the universe really the gravity assist plus atmospheric drag?!) – but, I have to hand it to the writers and actors of this show. They hooked me. This show worked really well for me in a lot of ways that many other recent sci-fi shows didn’t. I’d rank this one over Firefly. (It still doesn’t beat Galactica – maybe it was better than seasons 3.5-4.0, though.) At its heart, Farscape falls into the “Star Trek”-style journey-through-strange-worlds genre, but with a liberal chunk of the lost-in-space, half-a-dozen-of-us-cooped-up-in-a-boat, and epic-plot-arc stuff thrown in there. But it’s got a very different take. It’s kind of the anti-“Voyager.”
The thing I really love most about this show has to be John Crichton. I don’t think I have ever met a character who felt this much like a real live human being ripped out of contemporary society and into strange situations. It’s not just that he’s always trying to rationalize things into a perspective that he (and we) will be comfortable with. Sometimes John meets situations that he’s not comfortable with, even after re-expressing them in American slang, and sometimes he just has to throw his hands up and scream at the universe. He is always amazed to discover that his alien friends and their ship Moya have previously unknown capabilities, and sometimes he gets frustrated when they can’t magically pull themselves out of any situation. His constant stream of pop culture references really added something to the whole effect (he nicknames a bunch of aliens Skeksis in one episode, calls an alien planet Dagobah, and goes into one scene of the miniseries finale with a reference to “Butch Cassidy and the Sundance Kid”). Sometimes it seems like a parody of contemporary sci-fi, though whenever I think back on that, I have a pretty hard time coming up with how I might react in those situations, and Crichton seems much more understandable! It was also a good way of getting out of the “Didn’t you guys ever watch the show?!” problem highlighted in “Galaxy Quest.”
As the protagonist of the show, the writers did a great job with Crichton, but the rest of the rotating cast of characters also stood out in my mind. While one core group stays with the show from beginning to end, there are at least eight characters I can name offhand who get picked up partway or dropped off at some point. Sometimes Moya picks someone up for just a few episodes before dropping them at the nearest planet, sometimes they show up again later, sometimes they join the crew, sometimes they convince a member of the crew to leave. The same is true of the antagonists of the show – meaning that sometimes one character would be an adversary, and sometimes an ally, depending on the situation at hand. Even the crew of Moya, thrown together by accident, isn’t always working towards the same goal. One episode that stands out in my mind as really showing off the ensemble cast – and the actors – was “Out of Their Minds,” in which the crew gets repeatedly zapped between each others’ bodies. That may sound hackneyed (how many times has Star Trek used that mechanic?) but the actors did a phenomenal job of playing each others’ characters in a way that was instantly recognizable. And, going back to my comments on Crichton, he had some of the typical reactions one might expect of a contemporary guy in that situation….
The alien races on the show were pretty wonderful, too. For starters, “Farscape” goes way beyond the funny-forehead phenomenon (though that does happen from time to time – for budgetary reasons, I forgive them). We see a lot of complicated prosthetics and animatronics, many of which look surprisingly lifelike; and, of course, this is so because all the aliens came out of the amazing Jim Henson Creature Shop! But there was more than the quality of the alien puppets and “Fifth Element”-esque costumes. Most of the time, when we met an alien species, we met individuals of that species with several different points of view, political opinions, or faction memberships. This show definitely didn’t follow the Star Trek trope of homogenized alien species that all share the same trait. No, the Farscape universe is populated with neither absolute good nor absolute evil, but instead with…people.
I really enjoyed the way the show handles the Crichton/Aeryn relationship. If you haven’t seen the show, I’m really not spoiling anything if I tell you that the romantic tension between these two characters is a major plot mover. That’s obvious from the moment Aeryn appears. And, of course, for this to be an episode TV show, they need to have a very difficult, tumultuous relationship that doesn’t quite reach closure until the series ends. But these two have a difficult relationship for what seem like very good reasons, and Farscape played with some really interesting ways to get the two of them together and apart again. And more than that, the characters actually get frustrated by this dynamic, too! Like when Crichton and Aeryn seemed to be going somewhere at the end of one episode, and the next one picked up with nothing happening – just after I started to wonder as an audience member, “hey, what’s going on between them?” Crichton actually went up to Aeryn to askher that very question. It’s like this show was actually playing with reality, by turning a lens on the typical television plot devices.
Finally, several of the episodes were memorable for their cinematography. I haven’t seen other sci-fi shows really play with the way they’re being shot to try and tie things together – the SF Farscape seems to have the most in common with in this regard is “The Fifth Element.” Yeah, Battlestar went for a “documentary feel” and all that, but I’m not just talking about a style for the show as a whole. There are some great dream sequences and some episodes in which the point of view of the characters really comes out in their editing.
I’m feeling bittersweet about Farscape now. Bitter, because I missed it while it was on, I’ve blown through it all, and it’s not around any more. But sweet, because that was a pretty good evening diversion for a couple months, it was a great show, it handled itself well, and it ended in a satisfying way.
My blog had been trucking along with a reliable readership of perhaps a dozen people, when, suddenly, after a slightly stream-of-consciousness post about the physics of space combat, Gizmodo asked to reprint the material from my blog. It was never my intention to get so much attention – but apparently that article turned into the most-commented content on Gizmodo that week! I got lots of questions and comments and emails after that and noticed lots more pingbacks on my blog entries afterward.
I couldn’t help but think, “Wow, if only my research activities would generate this sort of interest! I’m trying to build tractor beams and wrote up my experiences from Vomit Comet flights. How is that not cool enough?!” At least I got to abuse my 15 seconds of Internet fame to plug NASA a bunch!
Well, just a couple weeks ago, Karl Haro von Mogel from the University of Wisconsin, Madison, contacted me to interview me for his radio show, “The Inoculated Mind,” which airs on the student radio station in Madison. This was my first on-air interview, and I had a lot of fun with Karl! You can listen to a podcast of the show on his web site. It sounds from the beginning of his show that Karl and I would get along nicely, and then a little before halfway through he plays the interview. If I sound excited, it’s for good reason!
Many thanks to Karl for having me on his show, and for chatting with me about my research as well as the sci-fi stuff! (Oh, what the heck, my research is practically about science fiction, too!) And great use of Battlestar Galactica music and lead-in with the science of Avatar’s unobtainium!
And, of course, a link to the short story Karl brought up: High Orbit. Enjoy!
Just as a freebie, after the jump I am going to list several common questions and comments I got after Gizmodo picked up my initial blog, and respond to them a little bit. I am falling for exactly the issue that Phil Plait identified in his comment on my post – this could go on ad infinitum! So I’m done with this post now, but if you want even more about space battle physics, click here: Continue reading revenge of space combat physics→
Phil Plait of Bad Astronomy posted a few days ago about caved-in lava tubes on the Moon. This isn’t really new news, but it’s still pretty darned cool news. He posted some images of the cave. However, I found a major, glaring error in the LROC image data.
I fixed it.
Lava cave - fixed!
Seriously, though…those sites are perfect premade Moon base locations. Imagine a team of astronauts putting an inflatable dome over the hole in the roof, belaying down there, putting inflatable endcaps a few tens of meters down the lava tube in each direction, spraying expandable foam sealant into all the crevasses, and using some ISRU atmosphere generators to pump the tube full of oxygen.
First: great movie, literally awesome visuals, stunning effects, good acting and execution, fun alien creatures, who cares if it’s a retelling of Pocahontas.
What I absolutely did not expect when I finally got to see James Cameron’s ‘Avatar’ yesterday afternoon was to see my own research appear in the movie. Granted, it doesn’t take a front-row seat and it doesn’t play any major plot roles. As I was driving home with my girlfriend (a fellow aerospace engineer), we got into a discussion about how this was a reasonably hard sci-fi movie. None of the technologies seem particularly farfetched: ducted-fan helicopters exist on Earth at a low technology readiness level (TRL), as do exoskeleton power suits. 3D glassy computer displays aren’t a stretch, nor are hovering VTOL aircraft on a low-gravity world. The flight to Alpha Centauri takes 6 years, meaning some reasonable sort of sublight propulsion. The ship Sully arrives on even has rotating segments, big radiators, and solar collectors. The avatars themselves don’t even seem too crazy, since we keep hearing about advanced prostheses that can be controlled by a user’s thoughts. (I’ll reserve judgment on mixing alien and human DNA until we have real alien DNA on hand.) Nor does a planetwide neural interface – though I have to wonder what selective pressures would cause such a thing to evolve – given that we have bacterial, fungal, and other life forms on Earth that can split and recombine, blurring the distinction between organisms.
But surely, I thought, those floating mountains are ridiculous. Visually stunning, yes, and great for those 3D flying scenes. But physically ludicrous.
Pandora's Hallelujah mountains
We are led to believe, in the movie, that these mountains float against the force of (albeit reduced) gravity because there is an exceptionally strong magnetic field generated on Pandora. Cameron even gives us direct evidence of that field: you know how iron filings align themselves with a magnetic field, like that of a bar magnet?
Iron filings aligning themselves with magnetic field lines
Well, the magnetic field on Pandora is so strong that geologic formations align themselves with the magnetic field. The field is so outrageously strong that whatever iron content is in Pandoran minerals – most likely not 100%, even if those rocks are pure hematite or magnetite or something like that – is sufficient to make rocks suspend themselves against gravity in the shape of the magnetic field lines:
A field that bends rock to its will!
I know for experience that this might not necessarily be impossible, for a sufficiently strong magnetic field. After all, in my lab is a whopping-big NdFeB rare-Earth magnet about the size of a margarine tub, and even when it’s contained within its sarcophagal wooden box, I can get six-inch steel bolts to suspend themselves, against gravity, at a 45° angle in its field. So, for a sufficiently strong magnetic field, this flux-line rock formation is not at all out of the question, believe it or not!
How about the mountains themselves? Couldn’t the magnetic field strong enough to make these “flux arches” also levitate mountain-sized chunks of rock?
Well, I thought, surely not if it is solely the repulsion of like magnetic poles that is responsible. After all, Earnshaw’s theorem says that the familiar field sources that drop off with distance, like gravity, electrostatic attraction, and magnetostatic attraction, cannot be arranged in a passively stable configuration. If you don’t believe me, then I set for you a challenge: get some ordinary bar magnets, and lay them out on a table. Try to arrange them in such a way that they are within a few centimeters of each other, but the attraction of opposite poles and repulsion of similar poles cancel out so that the entire arrangement sits on the table without moving. (For safety’s sake, do not do this with the rare-earth magnets I mentioned above, because when you fail at the challenge, the magnets will jump towards each other with substantial force. Rare-earth magnets are brittle and will shatter if that happens, sending neodymium shrapnel flying around – if they didn’t pinch your fingers when they impacted.) You will find that no matter how hard you try, no matter how many friends you get to hold the magnets in position and simultaneously release them, no matter how you angle them and tweak them, you won’t ever be able to prevent at least one of the magnets from attracting or repelling some other magnet. The whole arrangement will either fly apart or collapse together. You might think that in 3D you’d be able to come up with some super-clever configuration that is stable, but, in fact, if you move beyond the two dimensions (and three degrees of freedom) of the table top the situation gets far worse, because all the bar magnets try to align themselves with one another in 3D. So, a combination of purely magnetic and gravitational forces cannot result in a stable configuration of those mountains.
“But, ha!” you say. “You must be wrong! You said that a combination of gravitational field sources can’t be in a stable arrangement, and clearly, the planets of our solar system have been stably orbiting each other for four billion years! And I’ve even seen those Levitron tops – magnetic tops that stably levitate against gravity, just like those mountains!“
The Levitron: just two magnets, one inside a spinning top
The key difference between a Levitron or an orbit and the bar magnets on a table top are that they are dynamically stable. They requiremotion to preserve stability. Stop the planets from orbiting, and they will fall into each other and the Sun. Stop the Levitron from spinning, and it flops over – aligning itself with the magnet in the base – and drops to the ground. So, for Pandora’s mountains to levitate like that, they must be spinning or moving in some way. It might be the case that, if they were at Pandora’s equator, the repulsive magnetic force actually “cancels out” the low gravity of the moon enough that the mountains are actually in circular orbits about Pandora’s equator. But that situation is dynamically tricky, requiring exquisite balances of forces – and I would estimate from the different sizes of floating mountains that they have different magnetic mineral contents, so the balance between gravity and magnetism would be different for each mountain and each would have a different orbit. Doesn’t work.
So what’s the answer? Well, it’s all in those little gray crystals the imperialist human colonists of RDA are after. Unobtainium.
An unobtainium crystal, unobtrusively levitating. Wait, what?
Above is a picture of an unobtainium crystal from the movie. It’s levitating above some crazy sci-fi antigravity contraption, that holds it stably up in the air where people can poke at it, spin it, pluck it out of midair and play with it before putting it back in exactly the same spot again. Now, wait a minute – where have I seen this behavior before? Oh, right. My research lab.
A rare-earth magnet levitating over a high-temperature superconductor
That is a picture I took of a NdFeB magnet, stably levitating over the high-temperature superconductor yttrium barium copper oxide, or YBCO. (For scale, the magnet is 3/4″ across.) You can do everything with that magnet that they do with the sample of unobtainium in ‘Avatar.’ Leave it alone, and it happily floats in midair. Poke it, and it rocks a little before going back to its equilibrium position. Give it a twirl, and it’ll spin over the YBCO – and if the magnet isn’t cylindrically symmetric, it’ll eventually stop spinning and settle down again. Pull it away from the YBCO, and you can put it back later and watch it float in exactly the same midair spot as when it started. You can even pin different sizes and shapes of magnets – all stable against gravity. This whole setup would work perfectly if the magnet was on the table and the YBCO was doing all the floating, too. It’s all because the magnet induces currents in the YBCO that are not opposed by any resistance – “supercurrents” – which generate their own magnetic fields that then interact with the magnet.
“Wait,” you ask, “that magnet is just a magnet. The supercurrents make magnetic fields. I thought you said that magnetic field sources couldn’t be arranged in a stable configuration! It’s Earnshaw’s Theorem again.”
That would be an astute question. The answer is that, in this case, the superconductor doesn’t have a fixed magnetic field. As the magnet moves around – let’s say it starts to fall from its equilibrium position, because gravity is pulling on it – then its motion causes the supercurrents in the YBCO to move around. The new distribution of supercurrents gets superimposed on top of the previous distribution of supercurrents, with the net result that the magnetic field from the YBCO tends to push back on the magnet, keeping it in its original position. It’s as if the field lines of the magnet get stuck, or trapped, in the volume of the superconductor. The effect is called “magnetic flux pinning” for that very reason, and it happens with Type II, or “high-temperature” superconductors. (If you know about Meissner repulsion, flux pinning is related but not the same.) So, that blue-glowing antigravity generator in the RDA command center, with the levitating sample of unobtainium, is very likely just a magnet. And the Hallelujah Mountains are just a scaled-up version of the magnet and YBCO in my lab.
But, you probably noticed from that photo, the YBCO has to be below liquid nitrogen temperature in order to superconduct and exhibit flux pinning. Clearly, Pandora is not at cryogenic temperatures, which pretty much pegs “unobtainium” as a room-temperature superconductor – a type of material that is highly sought-after in research labs today, and would indeed be extremely valuable. That means that the Hallelujah Mountains on Pandora likely consist of large deposits of unobtainium, which are flux-pinned to the stupendously powerful magnetic field lines coming from that field sources on the planet. This explains the value of unobtainium, how the mountains levitate the way they do, and why the floating mountains are so close to the flux arch structures.
There’s another interesting link between ‘Avatar’ and flux pinning. Remember how I said that the effect of flux pinning is as if a magnet’s field lines get stuck within the superconductor? Well, if you had a good electricity and magnetism course, that notion might sit uncomfortably with you, because you were probably taught that “field lines” or “flux lines” are not physically real, but are a good visualization tool for magnetic fields, which exist everywhere around a magnet and not just in neat little looping lines. Well, you’d be right, but things tend to get kind of weird inside superconductors. Magnetic fields are quantized just like everything else, and it is these magnetic flux quanta that get “stuck” inside the YBCO. In fact, they actually get trapped on impurities within the YBCO’s crystal structure. You might think that these quanta of magnetic flux would be called “fluxons,” but because they correspond pretty well to magnetic field lines, papers on superconductivity and flux pinning tend to throw around several names for them – like “flux lines,” “field lines,” and “flux vortices.” That last name likely comes from the fact that, in the superconductor, each of the magnetic field lines induces a little loop of electric current that races in a circle around the flux line, like a little vortex. The sum total of all these little currents adds up to the distribution of supercurrents that gives us flux pinning.
In ‘Avatar,’ every time they fly near the flux-arch structure, they talk about a “flux vortex.” It sounds like your classic sci-fi trope of combining sciency-sounding words. (“Invert the phase capacitors!”) But, hmm…maybe, just maybe, that’s not mere technobulshytt after all!
I’m pretty convinced that all this isn’t accidental. The filmmakers had every intention of unobtainium being a room-temperature supercondcutor and the floating mountains being flux-pinned to the field source within the planet. Because I know that this is not the first article on the web about it! But the fact that it’s my own research in this movie: now that is cool! (For the uninitiated, I’m working on using flux pinning to assemble and reconfigure modular spacecraft. More info on my web site and my research group web site. You can also check out Youtube videos of me demonstrating flux pinning and our microgravity experiments with flux-pinned spacecraft mockups from last summer.)
Of course, ‘Avatar’ doesn’t get it all right. And they shouldn’t be expected to. I know from my research that flux pinning is a very short-range effect; getting those mountains to levitate would require a (probably literally) mind-bogglingly powerful magnetic field. Not something I’d expect to see from a planetary dynamo. Nor would a dipolar magnetic field within Pandora explain the flux arches: those are clearly centered on a magnetic field source at the surface of the world. And if the field source is powerful enough to get the rocks to bend around and follow field lines – all the aircraft, armor suits, guns, mobile lab trailers, and equipment carried by the human scientists and soldiers probably has more than enough ferromagnetic metal content to be ripped towards the field source. And that doesn’t even account for this happening:
Oh, well. But, speaking as someone who hopes that our future space program will involve spacecraft build out of components that “levitate” near each other without touching, but still acting as if they are mechanically connected, I would sure love to see some room-temperature superconductors and floating mountains!
This story has one purpose: to build on this entry to demonstrate how a space battle might actually play out. It has the thinnest of plots and the flattest of characters. My goal was to be as “hard” in the science as possible, at least conceptually–not that I can’t perform the necessary orbit calculations (see, e.g., this) but to show that a writer need only know some basic concepts, and could then use them for dramatic effect.
Anyway, I hope it’s entertaining.
(A hearty “thank you!” to the readers over at Gizmodo, some of whose comments on this article helped shape bits of this story.)